GERC: Non-Guild Energetic Investigation (NGEI)

The NGEI is an important branch of the GERC, but it is kept relatively quiet; while it is not an official secret, most people outside of the GERC have no idea it exists. The NGEI’s job is to study and classify the so-called “magic” performed by Sorcerers, and to track the various sorcerer sects that […]

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How to Moderate a Role-Playing Game, Part 1: the Basics

by Jordan Campbell, Director of Game Development, Flying NightBear Games Follow this series of blog posts on moderating a role-playing game, with specifics about Beyonder.  Your own fantastic adventures lie ahead! Moderating is Key! Got your character? Your Powers? Your friends seated around the table? Ready to play? Not quite! Your adventure would slam to a […]

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The Creative Benefits of Role Playing Games

Table-top gaming is often seen as an especially nerdy activity that appeals to only the loneliest of people. It conjures images of social outcasts huddled in dim basements rolling dice and pretending to be fantasy characters, presumably in order to escape the dismal confines of real life. This stereotype couldn’t be further from the truth. […]

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The Advantages Players Can Derive from Enjoyable Table Top Gaming

In a world where electronic media has become dominant and computer-based gaming is the norm for a vast majority of people, it is worthwhile to remind players that there are still important benefits and fun to be had from traditional table top games. The best can benefit players of all ages and families both socially […]

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GERC: The Sojourners

The Sojourners are a kind of meta-division within the GERC, a group that blends a touch of scout and cartographer with a dash of masochistic derring-do. They recruit from all other disciplines, Guilds, and fields of research so that they can effectively investigate all types of phenomena. The Sojourners are named for exploration, and they […]

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The Functioning of the Guilds

The Guilds, which teach Channels how to master The Six Energies, are one of the most powerful forces on the Tamarran continent. While they largely stay out of mundane politics, they are still a massive organization, and require a good deal of structure just to run. While many think of The Guilds as one monolithic […]

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