Gear in Beyonder: Armor, Part 1

What’s in your Travel Sack? Preventing Damage! We’re going to focus on Armor for next two posts about items in Beyonder.  First up: Defense and Soak, the two big system factors involved in preventing damage. The next installment will discuss items like shields and armor, which you can use to improve on your baseline toughness. […]

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The Shem Amaum

Shem Amaum on the Rise: Council of Drawnwyn No Help By Toodla Oblodt, Naldrin City News Naldrin City, Kalkix 9, SP~5,016 The dreaded shem amaum have launched two highly visible attacks against key sites on the Tamarran Continent in the last day.  As readers will recall, the shem amaum are the savage beasts created by […]

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The Dwarf Clan Disputes and the Undying Lands

Is War among the Southern Dwarf Clans Inevitable? By Toodla Oblodt, Naldrin City News Naldrin City, Kalkix 12, SP~5,016 The situation in the southwestern region of Tamarra has become significantly more dangerous over the last few weeks.  As readers know, this area includes both the coastal region known as the Undying Lands and the Suong […]

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Gear in Beyonder: Weapons

What’s in your travel Sack?  Blades, bows, and more! We continue our series about items in Beyonder with a look at weapons.  As we have said, when creating our game mechanics we didn’t want the game to devolve into an endless quest for more powerful gear.  In fact, many of the aspects of the system […]

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The Wars of Above and Below

The Wars of Above and Below at Merrill City’s Doorstep By Toodla Oblodt, Naldrin City News Naldrin City, Kalkix 6, SP~5,016 New evidence suggests that the continuing conflict known as the Wars of Above and Below is heating up. Merrill City, located in the northern part of the Frestehal Plateau at the base of the […]

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Gear in Beyonder: Introduction

What’s in Your Travel Sack?  An Introduction to Gear in Beyonder When you play RPGs, it becomes clear that a central part of many games is acquiring gear.  More powerful weapons, armor, and miscellaneous other stat boosters and ability enhancers become a baseline requirement for progressing through the game.  As a result, much of the […]

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