The Origin of the Ten Races: Introduction

Editors Note:

Dorromee Ado, Grand Scholar, the Six Guilds, Tarnath

While there are many races and creatures on the Tamarran Continent, the Ten Races, as they like to call themselves, are unique among them. They hold a special place in the world as the only races that have an affinity with, and therefore control over, all of the Six Energies that make up the world. They also have the distinction of being the most politically consequential of all the races and, for that reason, have a special place in the history of Tamarra.

Because of their prominence among the creatures of the continent the Guilds have asked one of our highly esteemed colleagues, Suman Tammring of the Nossring Nation, to provide a brief summary of the origins of each of these Ten Races. Since the nossring folk are not one of the Ten Races, we are sure that Suman will give an objective view of the Ten.  Of course, the full scope of describing the Ten Races would require multiple volumes for each of them; however, it is the Guild’s belief that it is helpful to the folk of our continent to have a shared understanding of the Ten Races, so we understand their place in our lives and in the workings of the world.

I will leave my introduction there; short, but to the point, and will give the remaining pages over to my friend, and valued colleague, Suman Tamming, with my thanks and the thanks of the Guilds for her willingness to perform this important task.

Dorromee Ado, Grand Scholar, the Six Guilds, Tarnath

Kogu 17, SP~5,022

Introduction

I am Suman Tammring, son of Wedder, First Leader of Catalog of History for the Nossring Nation.  We live in the northern half of the Tamarran Continent, in a long valley between two ranges of the Rimmel Mountains and the Great Eastern Farm Lands.  We are a nation that takes pride in the dignity of living beings — fiercely loyal to those we call our friends, and relentless adversaries to those who have earned our wrath.  

I am from Merring City, in the western Rimmel Mountains, where we are friends to the great whooshenawa tribes. The whooshenawa are a nation of great feathered beings, with a wingspan of up to 25 feet.  Some call them “birds”, and at first look, that is what they would seem. However, they are an old race, and wise, and have seen much of the history of the Tamarran Continent. There is, of course, much more of their story told in the famous book, “Imbelnhi’s Bestiary: Being a Travelers Account of Our Continent and Her Creatures,” and I would refer you to that excellent tome for knowledge of the whooshenawa, and of many other creatures of Tamarra.

We Nossring have watched for years, measured in thousands, the events on our continent of Tamarra.  Long ago we formed a Bond of Souls with our whooshenawa neighbors. This bond was formed from Spirit Energy (one of the Six Energies) and it allows us to send our nossring spirits out with them as they fly throughout the world, and gives us the ability to see the world through their eyes.  As masters of the wind, the whooshenawa have carried our souls throughout the lands of Tamarra, and we have seen much of the world, its beings, and its history. Some sights were compelling enough that we journeyed to those places. From these many journeys we have come to know many of Tamarra’s folk; their nations, their languages, and their ways.

The history of our race and our travels gives us a unique perspective on our Tamarran Continent, and, as such, we can tell the deep history of this place. I shall tell this history, beginning with that of the Great Races, known today as The Ten Races.  

The Ten Races have a connection to each of the Six Energies: the Inner Energies (Emotion and Mental); the Outer Energies (Soman and Physic); and the Ethereal Energies (Spirit and Shadow).  The Guilds call this connection to an Energy an “affinity” with that Energy.  The ability to make that Energy do one’s bidding is called “channeling” that Energy, and those who are able to perform this ability are called Channels.  

It is unusual among the creatures of our continent to have a connection to each of the Six Energies.  Most creatures and folk have no particular connection with the Six Energies and no ability to channel any one of them.  Others have a connection with perhaps one or two of the Energies. So, because of their unique affinity with each of the Six Energies, the Ten Races have earned a prominent place in our world.

Channels have been among us for a long time, but those who call themselves Sorcerers have been here longer. Both names are known today. In the past, Sorcerers have been called witches and enchanters, and also mages and divinists. Their enemies have called them diabolicals and demonists. We know now that the power housed within a living being is neither good nor evil. It is simply a tool that may be used for good or evil as the mortal who holds the ability decides.

The members of the Ten Races have created the greatest cities and nations on the Continent.  Sometimes this was done by a single race, but most often several of the races worked in unison (or sometimes in competition). Such great cities include the city of Tarnath, Naldrin City, Eldrim City, and the Region of Jowea in the northern part of Tamarra. There is also Fekka and Dastl of the Undying Vale, as well as Zshorrihsh, Oshzen, and Zhonee of the great Zweyjen City-States in the south.

One more thing must be said before speaking to the long history of the Ten Races.  Long ago, there were three other races that were also made in the manner of The Ten; they also had access to and control of each of the Six Energies.  These were the Brammoth, the giant creatures fair of heart; the Farddell, the fastest creatures of all, who roamed freely across the plains of Tamarra; and the Shassellin, creatures of the deepest parts of the ocean.  Each of these races was born at the beginning of the Third Era of the Fifth Age of the World, our current period of time. Each was destroyed many thousands of years ago.

I will tell the stories of these mighty creatures.  But first I will tell the story, most briefly, of each of the Ten Races.

Rhonda Floam’s Diaries: Shawmancer Island (entry 15)

Dollano 9, SP~4,909

Rhonda Floam

An Underground Journey

Today was a long day. I’m too tired to write much, but I want to get down a few things before sleep takes me.

We started the day with an early breakfast. Well, at least, it seemed early. It’s hard to tell when you can’t see the sun.

As soon as we’d finished eating, we set out on a trek. It was Begkragk himself and some of his folk — some of his counselors and about a dozen of his “royal” guards, and all of us (the nossring and me). The guards were a tough-looking lot. They didn’t say a word all day, and it was a long day.

We marched many miles, all of it underground of course. The first thing Begkragk did was to take us to a part of his halls that seemed out of the way and gave the appearance of being unimportant — craft dwarves! It was clear he didn’t want others to see where we were all going.

After a few hours we reached a deadend, or at least that’s what it looked like to me. One of Begkragk’s folk walked up to a part of the tunnel just before the dead end and did something with the wall. I think he (she?) mumbled a few words, too. The wall opened up and there was another tunnel. This one, though, was all natural; no paths were carved here.

I’ll admit I was totally lost at this point. I knew I was under a mountain, and we seemed to be heading further down, and that’s about it. They just pointed us in a direction and we all (especially me) scrambled to keep up.

Eventually, we reached some kind of open area. The ceiling was further above us than I could tell. Begkragk gave some instructions to some of his guards and they went off. A minute later, the place was lit up, and I could see just how big it was. Very big, and this was no natural cavern. The floor of the cavern held a pattern made from some marvelous stone. There were gigantic pillars running down its middle, and the walls on all sides had carvings that seemed to tell a story. I didn’t get a chance to look closely, but I’m guessing it was a story of the heroism of Begkragk’s folk.

Donnessling and his folk looked mightily impressed, too. They’d certainly never seen this place before.

Begkragk led us up to a large, circular stone platform at one end of the room. There were dozens of chairs and tables on the platform. We all sat on seats near the center and Begkragk gave a look to Donnessling, who returned a nod of confirmation.

Begkragk reached into one of the tables and pulled out a fist-sized piece of cloth. He quickly pulled away the cloth to reveal a stone, and a beautiful one! It actually must have been a gem and not just a stone because of its beauty. It was a magnificent purple color, and shades of that color as it moved, and, it seemed to my eyes, even when at rest.

One of the nossring came up to Begkragk. Donnessling introduced his kind, Mossessling, to Begkragk as “holder of the knowledge of Drawnwyn’s Eyes”. That meant nothing to me, but it was peculiar enough that I remembered it, and wanted to get that written down. Begkragk, though, knew exactly what Donnessling was talking about and handed the stone, or gem, to Mossessling.

Mossessling spent some time with this thing. She even went into a bit of a trance, or at least got very quiet. When her eyes opened they opened very wide. She turned to speak to Donnessling and Begkragk, but we could all hear her.

“This is the Eye of Zanyr, the stone of Physic Energy from Drawnwyn’s crown.” Begkragk went wide-eyed. Donnessling didn’t move a muscle.

Note to Self: Never play cards with Donnessling, at least not for money.

Mossessling handed the “Eye” back to the dwarf king, who wrapped it back in the cloth it came in and put it carefully back in a hidden place in the table. He then instructed two of his guards to sit at the table — dwarves are not naturally trusting folk!

“We’ll need to sleep on this.” That’s all Begkragk said and Donnessling, again, said nothing. Then we had dinner, a smattering of uninteresting conversation (something about how to tell where the sun is by “reading” the rocks around us), and now we’re about to sleep for the night.

Too tired to speculate, but lots to think about.

I almost forgot. It seems like it was a week ago. Before we headed out for today’s journey, I was able to locate a blink bat station. The dwarf who ran it was surprised to see a human, but got over it quickly enough and managed to overcharge me. But, I got a blink bat off to Bobby. Not sure how he’ll find me, but that’s the least of my worries.

Rhonda Floam’s Diaries: Shawmancer Island (entry 14)

Dollano 8, SP~4,909

Rhonda Floam

The Begkragk Dwarves

My day started when Donnessling pulled me aside to let me know we were on our way to find the Begkragk Dwarf Kingdom. He said that the mountains in front of us were their home. He also told me to say nothing until he told me to. Apparently they’re willing to talk with some kinds of nossring (wonder what the history is there!), but they’re not friendly toward the Ten Races, in particular the humans.

I agreed mainly because I didn’t have a choice, but I didn’t like it. Not one bit.

It didn’t take long for us to find these Begkragk Dwarves. It was mid-day and we were half-way up one of the mountain ranges when, there they were, standing right in front of us and all around us. One of them, who was their leader, spoke in an odd language, and Donnessling right away responded in the same tongue. The two of them spoke for a while. It sounded like a negotiation of some kind. At one point the dwarf looked over at me and pointed. Donnessling quickly responded. I don’t know what he said, and the dwarf didn’t seem happy. His scowl was worth a thousand words. But then he gave an order to his kin who lowered their weapons. Whatever Donnessling said, it seemed to have worked, and the dwarves then motioned for us to follow them. They led us along the crest of a long, tall ridge and then down a steep descent into a very narrow ravine. We could barely fit, but the dwarves seemed quite comfortable, and very used to it.

It wasn’t long before I realized that the darkness wasn’t because we were in a deep gully. We were in a tunnel, and then we were headed down some rough-carved steps and the tunnel got wider. A lot wider, though it was hard to tell; the dwarves had lit some torches to help us find our way, but the light was dim and the floor was uneven.

At some point, after we’d been walking for a while, always downwards, I could see light up ahead. There were torches in the walls and we were walking over a smooth stone floor.

It seemed like we walked for hours, and then eventually we came to a large chamber off the main tunnel. The chamber was well-lit with many stone columns along the sides and an elaborate throne on a riser at the end. There was a regal-looking dwarf sitting on the throne. He was a very unpleasant-looking fellow and I was expecting the worst when he suddenly got up, strode over to Donnessling, and gave him a massive embrace.

It was a very jolly greeting all around until it came to me. That’s when the dwarf king, Begkragk, strode up to me to take a good hard look. I looked right back at him. I wasn’t going to grovel to any folk. I’ve had editors worse than this guy!

I didn’t move my eyes away from his stare. I heard Donnessling say something in the strange dwarf language, and then, for no reason I could understand, Begkragk beamed at me and gave me a big hug. Backing off a bit (I’m not particularly comfortable with hugging, but this time I had some strong motivation), still smiling, he said to me, “Welcome, Rhonda of the humans. We do not often have your kind here in our home, but you are a friend to Donnessling, and so you are now a friend of the Begkragk Dwarves.”

At this all the other dwarves in the chamber gave out a hearty cheer.

I wasn’t expecting that. I won’t say what I was expecting. I’m not sure I want to remind myself of that in the years to come. But, it was definitely a good outcome.

Dinner was next. It was very good food and lots of it. Then there was some singing, and then we were shown to a room where the nossring and I could get some sleep.

Tomorrow I will ask if they have any blink bats. Still worried about Bobby.

Rhonda Floam’s Diaries: Shawmancer Island (entry 13)

Dollano 7, SP~4,909

Rhonda Floam

Mountains

We’ve been on the move for the last week, heading northeast on the Terrimand Road toward the city of Berimandry. Berimandry is Shawmancer’s second largest city. It is a port city on the easternmost point of Shawmancer Island, with the open ocean to the south and east, the flat plains to its west and the great Berimandry Mountain Range to the north.

The days have been long ones. We’ve had the benefit of traveling on a road rather than the rough lands around us, it’s not been entirely easy. The Terrimand Road is the finest road on Shawmancer Island and, from what I’ve seen, it’s barely more than a wide path covered here and there with gravel or stone.

We avoided other travelers. Donnessling had scouts in front of us and behind on the road who would let us know if anyone approached. I was surprised at how many folk we encountered — had to hide from. We frequently had to leave the highway and hide in whatever was nearby. The road parallels the coast line, so there were often bluffs to our east where we could find a place, and each night we carefully made our way down the bluffs to the small bit of rocky beach and would camp there for the night. There were a lot of cold nights, with usually a very small fire. Donnessling’s folk seemed not to notice any of the cold. In fact, they often went into the freezing ocean waters to wash and play at the end of a day, and let the water just drip away after a while. No towels. These guys have internal heaters, I swear!

For me, though, it was the kind of cold that went right through you. Wet and windy. I tried not to shake with the bitterness of it, but didn’t do a very good job of that. A couple of Donnessling’s folk “asked” if I would mind wearing one of their hide coats. I made it clear that I would, but only out of politeness. I really wasn’t fooling anyone, not even myself. But, the coats were beautifully made, and just completely warm. I put one on and the cold just disappeared.

NOTE TO SELF: There’s a lot more to the nossring than meets the eyes. Dig in and find out!

The only time we weren’t walking was at the end of the day, and by then I was too tired and my fingers were too cold to do any writing.

Today, though, we were just a couple miles outside of Berimandry when Donnessling suddenly turned us off the road and we headed directly north to the mountains. By the end of the day, we were camped in the foothills, in a cut that hid us from any onlookers or passersby, so we have a roaring fire going right now. It feels great. We also found some good fruit trees and a few of our team went hunting and brought back a large deer. We all ate well.

While I was finishing up these notes, Donnessling came up to tell me that we’re on the edge of the territory of the Begkragk Dwarf Kingdom, and tomorrow we will travel to their mountain home. He told me that the nossring and the Bekgragk have a strong alliance, and then he warned me that these dwarves don’t like “southerners”, and especially not those from Naldrin City. So, he has a plan to introduce me in a way that he hopes will ease any tensions.

As curious as I am to find out more about these dwarves (curiosity will be my downfall!) I put the question to Donnessling, “Why can’t I just go back to Partameer?” He was expecting that question, and gave me two reasons. The first was that there were folk in Partameer who wanted me dead. He didn’t need to prove that to me given the thugs they fought off. I got the impression, though, from the way he said it that it was more than just a small group that wanted me out of the way. That worried me, but he wouldn’t say more, and instead told me his second reason for not taking me to Partameer. He and his nossring kin could not be delayed in their mission on Shawmancer Island. He put up his hand to stop me when I started to ask more and said, “Once you see what we are doing here, you will have no regrets for being in our company.” There was a look in his eyes; honest, unwavering, and brooking no further discussion.

So that was that. He went off to his folk, and I am finishing this and then heading to sleep.

Just thinking that what my assignment has turned into is a whole lot more interesting than what was originally given to me.

Don’t forget to get a blink bat off to Bobby. I was hoping to do that in Berimandry, but that’s not going to happen. Maybe these dwarves have blink bats, or something similar.

Too tired to write more.

Rhonda Floam’s Diaries: Shawmancer Island (entry 12)

Dollano 1, SP~4,909

Rhonda Floam

Arrived

I’ve had too much rest now, and it’s time for me to be back on my own two feet. I made that very clear to Donnessling earlier. He knew not to argue (I’m liking that guy more as time goes by).

But, I’m getting ahead of myself. I have some time now to write again. That’s a great relief. First, though, I have to finish the story I started yesterday.

I’ll begin with the battle on the bridge. I have to confess that I don’t really remember any of it. As I said yesterday, I was busy drowning in the river below the bridge, so all I know about the battle on the bridge is what I heard from Donnessling and his kin.

The fight was between Donnessling and his nossring against five thugs. These were the thugs that had the pleasure, for several days, of beating me into a pile of broken bones and bruises. And, they were about to top off the fun by tossing me off a tall bridge. Hope they really enjoyed all that because now they’re all dead, thanks to the nossring. All I can say is that it was a just reward for their dedicated efforts.

The nossring made short order of these brutish thugs, though, it turns out, they were strong fighters and they were not easy to defeat. They seemed like men to me, but turns out they weren’t. Donnessling explained that they were what are called Shawmen. They’re an ancient race that has lived in the mountains of Shawmancer Island since the beginning of this Era; so for over five thousand years. They’re some kind of cross between humans, and rocks. It doesn’t make much sense to me, which is to say it doesn’t make any sense to me that you can blend any living folk with rocks, but Donnessling assured me that some rocks are of a different kind; a kind that have some piece of life, or Spirit Energy, that got into them long ago, and it makes them alive in some way.

I’m not writing an academic paper so, I’ll leave the history lesson there and just say that it was no easy thing for the nossring to dispatch them. To be specific, they were tough to kill and they had a tendency not to stay dead. That last part did not warm my heart, but they’re not undead. No, that’s another story.

In the end the nossring managed to kill them all, and, though they suffered many wounds, none died in the battle. I’m really glad for that. The idea that these nossring were willing to fight for me is a debt I owe them all, and I pay my debts. But, if any of them had actually died, then that would be a debt too deep to manage, and a terrible burden.

None of the nossring would share details of the battle with me, so that’s that. After it was over, though, and after they fished me out of the river, the nossring took me to a hiding place in the forest nearby. We stayed there for a day as they saved my life and nursed their own grievous wounds. Donnessling said I was pretty close to dying; just half a minute more under the waters and I would have been beyond recovery.

I don’t remember much of the days after that. I could tell I was being carried on some kind of a make-shift stretcher. I remember I was strapped in. I remember that because I recall, vividly, several times when I was being carried, or maybe pulled up, a steep mountain-side. Now that was a bit of a surprise. I wake up and there I am staring out at … well, nothing but the valley below. I do remember wondering if I had died and was in some kind of wilderness after-life.

But, I won’t be carried any more!

When I made that clear to Donnessling he laughed and nodded in agreement. That completely surprised me until he pointed for me to look behind me. I saw we were on the side of a tall mountain looking down thousands of feet to the rolling plains below us. When I turned back to him (and I’m sure my mouth was wide open — NOTE TO SELF: got to be more careful about that in future!), he pointed up. There, about ten yards up a rough path along the mountainside I could see the nossring brushing aside some vines that hung over the rockface and disappear into something behind the vines.

“We are here, Rhonda,” said Donnessling. “Our folk have long known of this place, a place of safety and refuge, and we welcome you to join us.”

With that he nodded to a nossring standing behind me, “Elthling, you will assist Rhonda the rest of the way,” and then looking at my already angry face, he continued, “should she need assistance.”

He then walked up the path, parted the vines as his kin had done and disappeared into the mountain.

I looked back at Elthling. He smiled but then quickly looked away. I made my way the remainder of the path. I didn’t say anything, but I definitely appreciated that Elthling was quiet about how slowly I was moving.

When I reached the vines, I parted them as I had seen the others do. There was no rock, only darkness. As my eyes adjusted I could see I was looking into a long cave. It was virtually invisible from outside, hidden by the thick vines, but inside I could see that it was wide and deep with plenty of room for our group of a dozen, and was large enough to accommodate many more.

Elthling stepped around me and, very courteously, offered to show me to my bunk in the cave. I followed as he led me to an area mid-way back where there was a comfortable bunk set up with some rough shelves on the wall beside it.

He told me it was mine. It looked wonderful! I think I said something, possibly a thank you. Whatever it was, Elthling gave a nod of his head and offered to show me the rest of the cave.

He led me further back where streams of fresh water ran down the wall and into a small pool at its base. The water was cool and refreshing and had a wonderful mineral flavor. Just on the other side of this small waterfall, there were shelves of food. It looked like quite a bit and a good variety, especially for a cave. I could see the cave went on, and asked Elthling what was there. He took me to the back of the cave. There at the end was a narrow tunnel. It looked mostly natural, but it was clear that some work had been done to shape it; to make the sides slightly wider and remove the sharp edges of the stone. I asked where it went. Elthling would only say that it didn’t go far. I could tell he wasn’t telling me the truth. For now, though, that was alright. He and his kin had just saved my life and I would allow them their secrets. We all have our secrets, and Donnessling, not Elthling, is the one I will ask about this one.

I’m tired now. It feels good to have told the complete story (though not the whole of it — that is for another day). I now must get some rest. I would never say it to Elthling, or any of them, but the short walk took more out of me than I had expected, and I felt a strong need to lie down.

For now, there are many mysteries that I must unravel. All of them are good, though, I hope. There is also that, at this moment, I am with good folk and I’m safe, and that is enough.

Well, not quite enough! I almost forgot. I need to let Bobby know that I’m alive and safe. More than that, I need to find out if he’s safe, too (and alive). I haven’t sent a blink bat in many days and he’ll be worrying.

That’s right, Bobby, you’re a worrier just like your big sister!

And, now, for a soft bunk.

Rhonda Floam’s Diaries: Shawmancer Island (entry 11)

Kogu 60, SP~4,909

Rhonda Floam

Rescue

It’s been days since I wrote.  It feels good to have a real pen in hand and actual paper, and not just scraps.

A lot has happened, so a lot to tell.

I’ll start with, well, I was rescued! I thought I was dead, or about to be. The last time I wrote there were three thugs about to kill me. Their boss, whoever that was (is), gave them their orders. When they finished getting their orders, they came back, gave me a hard kick to the head and next thing I knew, I was standing on a bridge. Actually, I couldn’t stand. I noticed that first, and then noticed that the reason I was upright was because two of the thugs were holding me up, and they weren’t very gentle about it. As I came to, I realized that the other thug was giving me a nice talking to. Well, nice for him. He certainly seemed to be enjoying it. He got particularly excited when he saw I was coming to and could actually understand his babble. That’s when he used a short blade to add a few cuts down my side to help make his point. He looked close to see my reaction. I knew he wanted to see me beg for my life before they got it over with. I didn’t give him any satisfaction on that account, and told them the shoes were one size too small, like his privates. That earned me one more long, slow cut.

That’s when he’d had enough of the fun. He grabbed my head and forced me to look down at my feet. “We made you some nice stone shoes, pretty-face.” I could see that each of my feet were stuffed into canvas bags full of rocks and tied off nice and tight so I couldn’t wiggle out. I could also see the river below. It looked big, and deep.

“Yes, pretty face, now it’s time for a swim!” I remember those words exactly because I thought they were the last ones I’d ever hear. Then I felt hands grab me and I was up and over the railing. As I fell, I could hear their laughter, and then, just before I hit the water, I was surprised to hear a clang of steel and some unpleasant cries of surprise. I didn’t really think much about it because I was busy drowning.

Next thing I knew I was being dragged out of the river. I threw up water, and heard a couple voices saying something to me, and I could feel the bags being cut away from my feet.

Then several friendly hands set me on a soft patch of ground under a tree. Someone leaned down to look me in the eyes, and I saw a familiar face. He looked worried.

“Do you know who I am?” he said, and I said back, “No, Donnessling, not a clue.”

Then I passed out again.

I woke up in this place later that day, so they told me.

That was three days ago. There’s more to tell, but no more today.

I need to find out how Bobby is.

It’s good to be writing again!