GERC: The Energetic Experimental Group (EEG)

The Energetic Experimental Group is the most pointedly – often abstractly – academic group of the GERC divisions. The EEG comprises Channels from every Guild, as well as a considerable number of non-Channels in clerical positions, and its top researchers are among the best and brightest on the Tamarran Continent. The breadth of EEG research […]

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How to Moderate a Role-Playing Game, Part 2: Supplies

By Jordan Campbell, Director of Game Development, Flying NightBear Games Follow this series of blog posts on moderating a role-playing game, with specifics about Beyonder. Your own fantastic adventures lie ahead! Before you get started, you need to have the right gear.  Here are some of the essentials for moderating a game, as well as […]

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GERC: Non-Guild Energetic Investigation (NGEI)

The NGEI is an important branch of the GERC, but it is kept relatively quiet; while it is not an official secret, most people outside of the GERC have no idea it exists. The NGEI’s job is to study and classify the so-called “magic” performed by Sorcerers, and to track the various sorcerer sects that […]

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How to Moderate a Role-Playing Game, Part 1: the Basics

by Jordan Campbell, Director of Game Development, Flying NightBear Games Follow this series of blog posts on moderating a role-playing game, with specifics about Beyonder.  Your own fantastic adventures lie ahead! Moderating is Key! Got your character? Your Powers? Your friends seated around the table? Ready to play? Not quite! Your adventure would slam to a […]

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